For the complete documentation index, see llms.txt. This page is also available as Markdown.

Animations

This page provides a reference library for all animations with descriptions of controls and behavior.

Animation Library

Name
Models Supports
Audio Reactive
Occasion
Description

Boom Clap

Fluora only

โ™ช

Beam

Monos only

Breeze

Dots EQ

Monos only

โ™ช

Equailizer

Monos only

โ™ช

Gradient

A static gradient allowing you to tune the top and bottom color

Hue Cycle

A solid color that cycles through all colors

Hue EQ

Fluora only

โ™ช

Hues

Monos only

Each face lights up a different hue

Lamp

Tune the warmth to get a cool to warm white from 2100K to 6000K

Leaf Fade

Fluora only

Leaf Swirl

Fluora only

Mirage

An ever-changing bubbling lava lamp

Pitch

Monos only

โ™ช

Uses the bottom 16 FFT bands wrapped around the display horizontally, making pitch bends like vibrato wiggle these bands up and down

Pulse

A solid color pulse of light

Rainbow

A rainbow sweeps up through the canvas

Rainbow Bloom

Fluora only

Rainbow Swirl

Fluora only

A swirling rainbow

Twinkle

Individual LEDs turn on/off slowly like stars, twinkling.

Shockwave

โ™ช

Displays constructive and destructive interference as flame-like waving patterns

Snakes

Fluora only

Snakes of light chasing and weaving through the canvas

Solid Color

A single tunable solid color

Stem EQ

Fluora only

โ™ช

Stem Fade

Fluora only

Sweep

Light moving from bottom to top in a sweeping manner

Waves

Monos only

Halloween Fade

๐Ÿ‘ป

Halloween Twinkle

๐Ÿ‘ป

Holiday Fade

๐ŸŽ„

Holiday Ripple

๐ŸŽ„

Holiday Twinkle

๐ŸŽ„

Star Spangled Banner

๐Ÿ‡บ๐Ÿ‡ธ

Star Spangled Sparkle

๐Ÿ‡บ๐Ÿ‡ธ

Seasonal animations have been excluded from this list.

Animation Effects

Effects give you the ability to tune the appearance and behavior of an animation! Many animations follow similar conventions and reuse the same concepts.

Some animations have unique effects that may not be listed here!

Size

The overall size of the animation, may differ from animation to animation, for some this could mean the width or height of the animation.

Speed

The overall speed the animation moves at

Density

Similar to size, the higher this effect, the more โ€œdenseโ€ the animation will become

Attack

How quickly or slowly the animation might fade the lights in

Decay

How quickly or slowly the animation might fade the lights out

Color

How much color variance is in the animation - a low color effect means the animation is just the base hue, whereas a high color effect means the animation will display a wider variety of colors

Scale

Similar to density and size

Length

Similar to size

Warmth

The color temperature of the light

Gain โ™ช

How sensitive the microphone is to audio levels - a higher gain will result in increased sensitivity and amount of light.

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